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closedEnded 4 years ago ยท Snapshot (Offchain)

Increase XP Earning with Wearable Stacking

By 0x3779...f8Ab8E

Background

Today, stacking wearables (checking in with multiple wearables you own or multiple wearables delegated to you) increases your earnings via the following multipliers: [2, 3, 4, 5] wearables --> [1.2x, 1.4x, 1.6x, 1.8x]. The wearable bonuses also sum (e.g. stacking 2 wearables with 30% bonus earns 1.2*(1 + 2(0.3)) = 1.92x). However, regardless of the number of wearables worn, the NFT owner earns [1, 2, 3] XP for completing [Easy, Medium, Hard] challenges.

Proposal

Instead of [1, 2, 3] XP for completing [Easy, Medium, Hard] challenges, apportion XP as [N, 2N, 3N] XP, where โ€˜Nโ€™ is the number of wearables stacked.

Rationale

This will further incentivize stacking, which is good for the reasons outlined in the recently passed Proposal #QmNQrnu. This would also make the scenario that someone wishes to burn ICE upgrading but doesnโ€™t have sufficient XP less likely on the margin, resulting in more upgrades (and more ICE burned).

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0
Votes 223
VoterCast PowerVote & Rationale
0x3779...f8Ab8E
9M

YES

0xA170...B83867
3.406M

YES

0x7260...34C81b
2.946M

YES

0x7a0C...62F644
1.02M

YES

0xE2be...315BF0
328,201

YES

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0
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Proposal Status
  • Wed April 27 2022, 10:57 pmVoting Period Starts
  • Sun May 01 2022, 05:00 pmEnd Voting Period
Current Results

1-YES

18.039M

99.77%

2-NO

42,470.769

0.23%
Quorum 18.081M/10M
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