FeedProjects
Developers
Settings
🎉 A new chapter begins: Boardroom has joined Agora
Learn more
protocol logo
Explore / Projects
Aavegotchi

Proposals

Discussions

Members

Information

Create Proposal

Aavegotchi

ProposalsDiscussionsMembersInformation
Proposal
Back to Proposals
closedEnded 5 years ago · Snapshot (Offchain)

ARP: Community Airdrops

By 0xa499...0d25E5

Author: noahns#1723 Gotchi ID: Degenerate (9111) Discourse Discussion Thread (much more detail and analysis on here!): https://dao.aavegotchi.com/t/community-airdrops/1535

The Aavegotchi Revitalization Plan (ARP) is a series of proposals designed to increase user engagement and retention, and to increase the inherent value of Aavegotchis by rewarding users who own gotchis.

Summary of Proposal: This proposal suggests that future distributions (XP distributions, wearable sales/raffles, and season-end GHST distribution) set aside a small amount of the distribution and randomly airdrop the item to a small number of aavegotchi-holding wallets (i.e., a wallet that is holding an aavegotchi).

Problem : Going into Season 1, we’re losing interest from what I’ll call “low commitment” players who are unable to commit a sufficient amount of capital input to acquire expensive wearables or buy tons of raffle tickets at a chance of getting a wearable. These players were further dispirited by the recent Maal sale. Simply put, with no minigames out yet, folks who bought lower BRS gotchis are feeling like there’s not a place for them in the current meta, and this is being reflected in the decreasing gotchi prices. To many, the game is increasingly overwhelmingly “pay to play.”

Proposed Solution: For future distributions, a small amount of each distribution will be set aside and airdropped to a random gotchi-holding wallet that otherwise would not have received the distribution:

*For every XP drop, whatever the amount of XP that’s being distributed will also be distributed to three unique Aavegotchi-holding wallets that otherwise would not have received the XP. This is obviously free to the DAO *For every wearable-distribution, the following number of items are set aside and randomly airdropped: 2 mythics, 5 legendaries, 10 rare, 10 uncommon, 10 common. This is also free to the DAO *For the season-end GHST distribution, roughly 0.5% of the total GHST is set aside and airdropped to three Aavegotchi-holding wallets who finished outside the top 100 for that season. For this season, that would be a little less than 5,000 GHST being distributed, resulting in <2 GHST being taken away from each Aavegotchi who would be otherwise receiving GHST.

This means that an Aavegotchi essentially becomes a re-usable raffle ticket. Just by holding an Aavegotchi, users get a chance at receiving airdrops. Wallets will be weighted based on the number of Aavegotchis someone holds.


This should be very easy to implement with a simple contract that notes the owner wallets of all gotchis, and using Chainlink VRF randomly distributes the airdrop.

Overall, I think this is a very easy to implement solution that would dramatically increase user participation and retention, and increase the inherent value of all Aavegotchis.

Continue Reading
Connect Wallet to Add Note
0
Votes 257
VoterCast PowerVote & Rationale
0x6805...1Eb842
145,310

Yes, more community airdrops!

0x174b...38428d
79,482

Yes, more community airdrops!

0x5C5A...d80CA2
60,192

Yes, more community airdrops!

0xbfF1...335E54
56,077

Yes, more community airdrops!

0x03b1...876253
53,577

Yes, more community airdrops!

SHOW MORE
VOTE POWER
0
Connect Wallet
Proposal Status
  • Mon April 12 2021, 04:00 pmVoting Period Starts
  • Mon May 03 2021, 04:00 pmEnd Voting Period
Current Results

1-Yes, more community airdrops!

928,398.559

97.75%

2-No, I don't like this

21,343.605

2.25%
DocumentationBrandingContact Us
Home
This Project is Currently Disabled

If you would like to enable it, please checkout below.

Boardroom Subscription

Sign up for an individual subscription (access all projects on the platform)

Subscribe
Enable Project

Enable the entire project for every user

Enable Project
Contact Us